0.7.4
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0.7.4 was an update to 0.7.0. It was released on September 1, 2025.
It succeeded 0.7.3 and was succeeded by 0.7.5.
Official Changelog
Added
- [MOBILE] Added haptics to the can explosion in 2hot.
- Added the `scorable` property to notekinds, which excludes them from tallies.
- Added saving and loading save data using Newgrounds! Check out the new "Save Data Options" button in the Options menu after logging in. ([832f013](https://github.com/FunkinCrew/Funkin/commit/832f01345f441631a5372dbc3382dc8a13c150d6)) - by @TechnikTil in [#4900](https://github.com/FunkinCrew/Funkin/pull/4900)
- Added variation-specific song scripts, improving compatibility between mods. ([c94d6bb](https://github.com/FunkinCrew/Funkin/commit/c94d6bbb6640f7a9fbce8a202fbecf19d36da2f7)) - by @AbnormalPoof in [#5165](https://github.com/FunkinCrew/Funkin/pull/5165)
- Added scoped modules, which only run in a specified state. ([842ec2c](https://github.com/FunkinCrew/Funkin/commit/842ec2c1cd0243741170c431e4095bad2a4842e0)) - by @AbnormalPoof in [#5138](https://github.com/FunkinCrew/Funkin/pull/5138)
- Added ModStore, a helper class that stores data across hot reloads until the game is closed. ([3170346](https://github.com/FunkinCrew/Funkin/commit/3170346b83e5f73a88b3e7135e75ec1be2384929)) - by @cyn0x8 in [#4230](https://github.com/FunkinCrew/Funkin/pull/4230)
- Added hotkeys to toggle individual audio tracks in the Chart Editor. ([1e1b564](https://github.com/FunkinCrew/Funkin/commit/1e1b5643a8536a3061a237e058c45223b66039da)) - by @Lasercar in [#4247](https://github.com/FunkinCrew/Funkin/pull/4247)
- Added visual indicators and tooltips for notekinds. ([32c775e](https://github.com/FunkinCrew/Funkin/commit/32c775ef3f131accd69a04591608420919a607a1)) - by @KoloInDaCrib in [#5284](https://github.com/FunkinCrew/Funkin/pull/5284)
- Added a Charter field to the New Chart dialog in the Chart Editor. ([23b163c](https://github.com/FunkinCrew/Funkin/commit/23b163cb69ffbb8d2ae1c12d965a6ed3a26020e0)) - by @NotHyper-474 in [#5657](https://github.com/FunkinCrew/Funkin/pull/5657)
- Added a Song ID field to the Chart Editor metadata toolbox. ([55f9d24](https://github.com/FunkinCrew/funkin.assets/commit/55f9d24e9dc475b981e4cc087101425e85d3c1e2)) - by @cyn0x8 in [funkin.assets#229](https://github.com/FunkinCrew/funkin.assets/pull/229)
- Added a confirmation prompt when exiting the Chart Editor with an unsaved chart. ([e6d7371](https://github.com/FunkinCrew/Funkin/commit/e6d737125e0031d1efabc73266dfbde6d6c758de)) - by @anysad in [#5091](https://github.com/FunkinCrew/Funkin/pull/5091)
- [ANDROID] Added support for monochrome icons on Android 12 and above. ([5de4e76](https://github.com/FunkinCrew/Funkin/commit/5de4e766b7317c50d3ae40b9525b7c391984d52c)) - by @ThatOneCalculator in [#5507](https://github.com/FunkinCrew/Funkin/pull/5507)
Changed
- Reworked the Conductor to make note scrolling smoother.
- Reworked Attract Mode.
- The Title Screen fades out and plays a video after a certain amount of time.
- The video alternates between the Mobile Trailer and the BOYFRIEND EVERYWHERE music video, replacing the previous toy commercial.
- The “Input Offsets” menu is now named “Lag Adjustment”.
- Freeplay difficulty dots are now displayed as rows of eight when modded difficulties are present.
- Optimized the way the game searches for Freeplay pixel icons.
- Results Screen and game over haptics are now softcoded.
- [WINDOWS] The window title bar now matches the system theme, light or dark.
- [LINUX] The game now displays with an icon.
- [iOS] The edges of the app icon are now properly filled in.
- Made several improvements and fixes to Polymod and HScript:
- Significantly optimized mod loading, especially with many installed at once. (Thanks KoloInDaCrib!)
- Fixed several cases where script variables would be lost. (Thanks NotHyper-474!)
- Zip mod loading on Linux is now case-insensitive. (Thanks NotHyper-474!)
- Added the ability to import scripted classes. (Thanks lemz1!)
- NOTE: You currently can’t use them in a static context.
- Added the ability to use the `??=` operator. (Thanks lemz1!)
- Added the ability to use the `using` keyword. (Thanks KoloInDaCrib!)
- `final` variables created inside of scripts are now treated as actual `final`s. (Thanks KoloInDaCrib!)
- Added null-safe field assign. (ex. `someVar?.someVar2 = new Class();`) (Thanks NotHyper-474!)
- Improved properties support, behaving more like regular Haxe. (Thanks NotHyper-474!)
- Fixed a null object reference when evaluating static variables with no explicit values. (Thanks NotHyper-474!)
- Fixed a null object reference when iterating over a null variable. (Thanks NotHyper-474!)
- Scripts are now automatically cleared when Polymod is initialized. (Thanks KoloInDaKrib!)
- Polished every chart in the game!
- The lengths of hold notes have been adjusted to match the vocals as closely as possible, across all variations and difficulties.
- Easy and Normal charts from Week 1 to Week 3 have been adjusted for more consistency between the player and opponent.
- Many charting errors have been corrected.
- Accept keybinds and gamepad south buttons now work on the Title Screen. ([e281bdd](https://github.com/FunkinCrew/Funkin/commit/e281bdddca5f31982bdc620e8ea92b080dcd416a)) - by @MrMadera in [#5650](https://github.com/FunkinCrew/Funkin/pull/5650)
- [ANDROID] Pressing the Back button in the Title Screen now closes the game. ([e6fd5d9](https://github.com/FunkinCrew/Funkin/commit/e6fd5d9b129f74703d6bd96744f63cb201afc941)) - by @NotHyper-474 in [#5527](https://github.com/FunkinCrew/Funkin/pull/5527)
- The HOME and END keys now jump to the top and bottom of the Story Mode menu, respectively. ([d1a96f7](https://github.com/FunkinCrew/Funkin/commit/d1a96f791f2ed35accc1c1e9ff548a75b2b9d7ef)) - by @JVNpixels in [#4591](https://github.com/FunkinCrew/Funkin/pull/4591)
- Freeplay favorite songs are now separated by variation. ([b4b2e8d](https://github.com/FunkinCrew/Funkin/commit/b4b2e8da9dde41d730556a41e6bb18b0f3d8d7db)) - by @KoloInDaCrib in [#5154](https://github.com/FunkinCrew/Funkin/pull/5154)
- Freeplay preview volumes now play at 70% volume, up from 40%. ([4ecef6d](https://github.com/FunkinCrew/Funkin/commit/4ecef6db744bab7e3fe5de0d680d813cc3bd1ea7)) - by @JackXson-Real in [#5645](https://github.com/FunkinCrew/Funkin/pull/5645)
- Selecting a song in the Freeplay menu now plays a fade-out transition. ([705e6b3](https://github.com/FunkinCrew/Funkin/commit/705e6b330806c3157bca7301b1e43cd78acdb23a)) - by @VirtuGuy in [#5626](https://github.com/FunkinCrew/Funkin/pull/5626)
- Implemented null safety to PlayState and LoadingState. ([34ce13c](https://github.com/FunkinCrew/Funkin/commit/34ce13c5dfd52760675a1d09efa489bcb108e607)) - by @NotHyper-474 in [#4789](https://github.com/FunkinCrew/Funkin/pull/4789)
- Health icons now have an offset variable. ([8bab619](https://github.com/FunkinCrew/Funkin/commit/8bab6196e50420c6586441f2d321bd1c139567c3)) - by @PurSnake in [#5760](https://github.com/FunkinCrew/Funkin/pull/5760)
- The "hey" notekind now plays the animation for BF (Christmas). ([91d5970](https://github.com/FunkinCrew/funkin.assets/commit/91d5970e0274aa0a31fc6f2b05c114730256408f)) - by @JackXson-Real in [funkin.assets#225](https://github.com/FunkinCrew/funkin.assets/pull/225)
- Added an "offset" property to the Set Camera Bop event, enabling more flexible camera bops. ([3f5ef4a](https://github.com/FunkinCrew/Funkin/commit/3f5ef4abe09bbd222bb9e5e212d63973b1b87175)) - by @Burgerballs in [#3575](https://github.com/FunkinCrew/Funkin/pull/3575)
- Added caching to multi-sparrow characters and fixed textures not being properly cached. ([feb55b2](https://github.com/FunkinCrew/Funkin/commit/feb55b26258e1dd0c4d209e2fa8af1dfb32ea684)) - by @PurSnake in [#5684](https://github.com/FunkinCrew/Funkin/pull/5684)
- Optimized the way Freeplay backing card text is rendered. ([f6de4c5](https://github.com/FunkinCrew/Funkin/commit/f6de4c54d37d3febc01db20d84885ccd3e21e833)) - by @MaybeMaru in [#5730](https://github.com/FunkinCrew/Funkin/pull/5730)
- Optimized the rendering of many visual elements in Freeplay. ([6f193c4](https://github.com/FunkinCrew/Funkin/commit/6f193c4bd88675f46d9455a5310129f1517c8e18)) - by @MaybeMaru in [#5773](https://github.com/FunkinCrew/Funkin/pull/5773)
- Optimized the way notes are rendered, especially when many are visible at once. ([a2b347e](https://github.com/FunkinCrew/Funkin/commit/a2b347e31e7a539f12131980ffeaf980e3e677af)) - by @MaybeMaru in [#5752](https://github.com/FunkinCrew/Funkin/pull/5752)
- Image assets for gradients are now smaller and stretched in-game for better optimization. ([fab646c](https://github.com/FunkinCrew/funkin.assets/commit/fab646ce4a3045dcd6aa2ab86c403a40ee89bfa3)) - by @MaybeMaru in [funkin.assets#227](https://github.com/FunkinCrew/funkin.assets/pull/227)
Fixed
- The song no longer restarts from an earlier point in the song instead of ending.
- Perfect ranks no longer occasionally disappear after the rank slam animation.
- Later notes are no longer hit before earlier notes on songs with high scroll speeds.
- [MOBILE] Clearing save data no longer crashes the game.
- [MOBILE] Cutscenes no longer continue playing behind the Pause Menu after losing focus.
- [MOBILE] Freeplay capsules now properly shift away from under the letter sort bar.
- [MOBILE] The Options button now animates properly after the first interaction.
- [HTML5] The “Touch here to play” button is no longer too large.
- Shaders now apply to A-Bot.
- Adjusted offsets for some of Pico’s special animations.
- Trimmed the extra silence at the beginning of Stress.
- Trimmed the extra silence at the end of Senpai.
- Monster and Winter Horrorland now display the correct album.
- The “Haptics intensity” preference no longer displays inconsistent values.
- The Lag Adjustment menu no longer permanently stops sending notes.
- The Results Screen clear percentage now disappears behind the sound system.
- The Debug Menu background now accounts for wider aspect ratios.
- The Legacy Chart Importer now imports charts properly.
- Fixed the “Starting BPM” text in the Chart Editor being tiny.
- Chromebooks no longer use touch controls.
- Enabled note recycling, resulting in a significant performance boost during songs. ([57a276d](https://github.com/FunkinCrew/Funkin/commit/57a276d17c293f40d6b27a89816b1659fc8b078f)) - by @KoloInDaCrib and @NotHyper-474 in [#5732](https://github.com/FunkinCrew/Funkin/pull/5732)
- Misses are now properly processed for recycled notes. ([e7f7f47](https://github.com/FunkinCrew/Funkin/commit/e7f7f4794f410b74eab79941531f19c68737f94e)) - by @NotHyper-474 in [#5751](https://github.com/FunkinCrew/Funkin/pull/5751)
- Bad save data no longer causes the game to immediately crash. ([84f1190](https://github.com/FunkinCrew/Funkin/commit/84f119036b44881488e47136f23f960855d47897)) - by @mikolka9144 in [#5703](https://github.com/FunkinCrew/Funkin/pull/5703)
- Spamming the Reset and Accept buttons no longer softlocks the game over screen. ([01a2458](https://github.com/FunkinCrew/Funkin/commit/01a2458c1281440947f1aab586752e7ff490fe37)) - by @KoloInDaCrib in [#5714](https://github.com/FunkinCrew/Funkin/pull/5714)
- Pressing F4 while calibrating or testing offsets no longer results in a softlock. ([7f82b48](https://github.com/FunkinCrew/Funkin/commit/7f82b48e3face75791955d28e807b7919d668be6)) - by @KoloInDaCrib in [#5716](https://github.com/FunkinCrew/Funkin/pull/5716)
- Spamming through the Freeplay letter sort lists no longer crashes the game. ([0d6bc2b](https://github.com/FunkinCrew/Funkin/commit/0d6bc2bedd4494838db288247c4b13ec4031f0a8)) - by @JVNpixels in [#5578](https://github.com/FunkinCrew/Funkin/pull/5578)
- Main menu items can no longer be scrolled and selected again after selecting an item. ([1fc611d](https://github.com/FunkinCrew/Funkin/commit/1fc611d1308e26f50cc01658b0ab7b848f05debe)) - by @JackXson-Real in [#5680](https://github.com/FunkinCrew/Funkin/pull/5680)
- Fixed a crash caused by parsing CRLF line endings incorrectly. ([65349f4](https://github.com/FunkinCrew/Funkin/commit/65349f47145f44c94dae8a7a39004968da48cf0d)) - by @NotHyper-474 in [#5656](https://github.com/FunkinCrew/Funkin/pull/5656)
- Fixed a script error when playing a Week 3 Erect song after a Week 3 (Pico Mix) song. ([6ecada8](https://github.com/FunkinCrew/funkin.assets/commit/6ecada82ac0072826132cad8f9e11f07006f9977)) - by @ThatRozebudDude in [funkin.assets#131](https://github.com/FunkinCrew/funkin.assets/pull/131)
- Boyfriend's vocals no longer double up after restarting in Week 3. ([743e8b1](https://github.com/FunkinCrew/Funkin/commit/743e8b13c28d9f0471b392edc3127973f6fef329)) - by @NotHyper-474 in [#5408](https://github.com/FunkinCrew/Funkin/pull/5408)
- Songs with BPM changes now restart at the correct BPM. ([51eec45](https://github.com/FunkinCrew/Funkin/commit/51eec4522e49ed7ed2c9457b5224c3b06e758958)) - by @VioletSnowLeopard in [#4721](https://github.com/FunkinCrew/Funkin/pull/4721)
- Dropped hold notes are now properly handled. ([1df0cb9](https://github.com/FunkinCrew/Funkin/commit/1df0cb95f6a86d41dc5ef2d19a28c4c09952a69a)) - by @Lasercar in [#5172](https://github.com/FunkinCrew/Funkin/pull/5172)
- Fullscreen keybinds now work properly on Web builds. ([1fbb760](https://github.com/FunkinCrew/Funkin/commit/1fbb7604ddf4fb8d311b9b414cbcfa0fd9bab255)) - by @NotHyper-474 in [#5664](https://github.com/FunkinCrew/Funkin/pull/5664)
- Corrected the heights of characters in the intro text font. ([90242e2](https://github.com/FunkinCrew/funkin.assets/commit/90242e2e200fca38f5f535986db49b7a53282d1f)) - by @SpritersBlock in [funkin.assets#190](https://github.com/FunkinCrew/funkin.assets/pull/190)
- PureColor shaders now properly apply anti-aliasing. ([8d1bfa1](https://github.com/FunkinCrew/Funkin/commit/8d1bfa105c89f68ab1f14a197f8c0a5e4fe7fb14)) - by @MaybeMaru in [#5781](https://github.com/FunkinCrew/Funkin/pull/5781)
- The Preferences menu camera now remembers its position when exiting and re-entering. ([3d88fbb](https://github.com/FunkinCrew/Funkin/commit/3d88fbb11fea2b52d399f37cb8154795329c31c2)) - by @VirtuGuy in [#5608](https://github.com/FunkinCrew/Funkin/pull/5608)
- The Freeplay DJ no longer flickers between animations. ([1b91f3b](https://github.com/FunkinCrew/Funkin/commit/1b91f3b57cda3310db2f5196650b89c8d88e69be)) - by @VirtuGuy in [#5598](https://github.com/FunkinCrew/Funkin/pull/5598)
- The Freeplay DJ's turntable lights now glow properly. ([0c5a965](https://github.com/FunkinCrew/funkin.assets/commit/0c5a965400937cbdac55ed9317a2a00a9d4343ae)) - by @Johferson in [funkin.assets#211](https://github.com/FunkinCrew/funkin.assets/pull/211)
- The Random capsule now opens the selected song with the correct variation. ([1605514](https://github.com/FunkinCrew/Funkin/commit/160551442453fccc0961c570701bdba7bee95ef0)) - by @PurSnake in [#5611](https://github.com/FunkinCrew/Funkin/pull/5611)
- Newly earned Freeplay ranks no longer appear larger than others. ([47813ea](https://github.com/FunkinCrew/Funkin/commit/47813eac3157927f851713cc4c41c5eb5fac2e19)) - by @anysad in [#5768](https://github.com/FunkinCrew/Funkin/pull/5768)
- Freeplay now displays the correct number of difficulty stars after returning from a song. ([30721c3](https://github.com/FunkinCrew/Funkin/commit/30721c3a30f7e980557d055daa30e7e5501b83e3)) - by @KoloInDaCrib in [#5560](https://github.com/FunkinCrew/Funkin/pull/5560)
- Removed stray pixels around pixel icons in Freeplay and Character Select. ([b1d770b](https://github.com/FunkinCrew/funkin.assets/commit/b1d770b7f69cb73bd35a279ba5b26908e0cd94be)) - by @Hundrec in [funkin.assets#69](https://github.com/FunkinCrew/funkin.assets/pull/69)
- The nametag in the Character Select screen now fades and moves as other elements do. ([2b1f346](https://github.com/FunkinCrew/Funkin/commit/2b1f346097efadcad19058c4ed9cefe4f84c8b64)) - by @JackXson-Real in [#5583](https://github.com/FunkinCrew/Funkin/pull/5583)
- [MOBILE] The touch pointer now displays during songs. ([9d2cfa9](https://github.com/FunkinCrew/Funkin/commit/9d2cfa9686880170c5c398786c72d878974eaf93)) - by @SrtHero278 in [#5565](https://github.com/FunkinCrew/Funkin/pull/5565)
- Note splashes are now more centered on the strumline. ([cfa6016](https://github.com/FunkinCrew/funkin.assets/commit/cfa6016eeacb745cb2787c99f8d1f156ab4d16e8)) - by @JVNpixels in [funkin.assets#234](https://github.com/FunkinCrew/funkin.assets/pull/234)
- Removed stray pixels from BF's old icon and aligned its losing icon. ([e57dc54](https://github.com/FunkinCrew/funkin.assets/commit/e57dc54fe333f8fa3f3933164b423128c74f4c38)) - by @Hundrec in [funkin.assets#93](https://github.com/FunkinCrew/funkin.assets/pull/93)
- Daddy Dearest's idle animation now plays on beat. ([b4c1aa9](https://github.com/FunkinCrew/funkin.assets/commit/b4c1aa95aad45c42256432ec81cce8bf35107fa7)) - by @qt2k4 in [funkin.assets#148](https://github.com/FunkinCrew/funkin.assets/pull/148)
- Boyfriend (Dark)'s idle animation now properly syncs with his regular idle. ([d1610f1](https://github.com/FunkinCrew/funkin.assets/commit/d1610f1e6f0d5b0db0af34e3d00e7a1fc1d4a4b5)) - by @TechnikTil in [funkin.assets#203](https://github.com/FunkinCrew/funkin.assets/pull/203)
- Spooky Kids (Dark)'s idle animation now properly syncs with their regular idle. ([aa28bd7](https://github.com/FunkinCrew/funkin.assets/commit/aa28bd74a33ab0026649d19e642c41b4f1c5cd06)) - by @Honton129 in [funkin.assets#213](https://github.com/FunkinCrew/funkin.assets/pull/213)
- Lightning now appears more regularly during South and Monster in Story Mode. ([c5f4a8e](https://github.com/FunkinCrew/funkin.assets/commit/c5f4a8e55f18cbc2e57a72743320da79358b1816)) - by @JackXson-Real in [funkin.assets#222](https://github.com/FunkinCrew/funkin.assets/pull/222)
- The Picos no longer gasp twice in the Week 3 doppelganger cutscene. ([7b30a14](https://github.com/FunkinCrew/funkin.assets/commit/7b30a1418ef4597e567a22a2ea1bc1d9e4b061da)) - by @Lasercar in [funkin.assets#231](https://github.com/FunkinCrew/funkin.assets/pull/231)
- The Week 3 train now consistently plays its sound. ([469ce39](https://github.com/FunkinCrew/funkin.assets/commit/469ce397b8eef3be47f8fadaa61a500e1a87ca3a)) - by @Lasercar in [funkin.assets#212](https://github.com/FunkinCrew/funkin.assets/pull/212)
- Nene no longer freezes after playing two animations at once. ([d346ebd](https://github.com/FunkinCrew/funkin.assets/commit/d346ebdbf4781b49a081e0719221cf584fc3fe55)) - by @NotHyper-474 in [funkin.assets#228](https://github.com/FunkinCrew/funkin.assets/pull/228)
- The Week 4 car now properly pauses with the game. ([26d1cff](https://github.com/FunkinCrew/funkin.assets/commit/26d1cffe19793c67a89f299b7a60be95c5656282)) - by @NotHyper-474 in [funkin.assets#114](https://github.com/FunkinCrew/funkin.assets/pull/114)
- Pressing Reset and Pause at the same time no longer breaks the game over animation in Blazin'. ([8cd3785](https://github.com/FunkinCrew/Funkin/commit/8cd3785e3c3e913ed791204814eba86eb7142a5d)) - by @VirtuGuy in [#5639](https://github.com/FunkinCrew/Funkin/pull/5639)
- Pico's Blazin' death animation no longer lags and offsets improperly. ([2cb42fe](https://github.com/FunkinCrew/funkin.assets/commit/2cb42fec422313db4e8000c963be0539221c9e21)) - by @KoloInDaCrib in [funkin.assets#217](https://github.com/FunkinCrew/funkin.assets/pull/217)
- Pico and Darnell now properly punch with their other arms in Blazin'. ([4fb015f](https://github.com/FunkinCrew/funkin.assets/commit/4fb015f20261995ce41370910989094f4f2f26bb)) - by @Honton129 in [funkin.assets#221](https://github.com/FunkinCrew/funkin.assets/pull/221)
- Pico's Perfect Results Screen animation now syncs with the music. ([0531e27](https://github.com/FunkinCrew/funkin.assets/commit/0531e27feed83dcc9a1703b3df654fd3bba1bd8a)) - by @JackXson-Real in [funkin.assets#201](https://github.com/FunkinCrew/funkin.assets/pull/201)
- Filled in invisible pixels in the Story Mode button. ([c83ea78](https://github.com/FunkinCrew/funkin.assets/commit/c83ea788485693e22d429d81db8eb4da202e0140)) - by @D4rkJony in [funkin.assets#214](https://github.com/FunkinCrew/funkin.assets/pull/214)
- Filled in invisible pixels in Tankman's icons. ([cb46973](https://github.com/FunkinCrew/funkin.assets/commit/cb46973bf8d9f48cd4738d483957c1edb501b386)) - by @JackXson-Real in [funkin.assets#224](https://github.com/FunkinCrew/funkin.assets/pull/224)
- Scripted classes are no longer registered twice after hot-reloading. ([f870ed2](https://github.com/FunkinCrew/Funkin/commit/f870ed2858507273c4dbbca3e4b8b97d80a8d2ec)) - by @KoloInDaCrib in [#5743](https://github.com/FunkinCrew/Funkin/pull/5743)
- The Chart Editor now properly uses the song ID from the manifest. ([df67b64](https://github.com/FunkinCrew/Funkin/commit/df67b642a8d7f7460e36a42c570a1ff2303751fd)) - by @cyn0x8 in [#4168](https://github.com/FunkinCrew/Funkin/pull/4168)
- Dragging and dropping a Chart Editor selection in the same place no longer breaks the selection. ([4b65587](https://github.com/FunkinCrew/Funkin/commit/4b655879f763f6dbe34c89fc4a781cae9ff4abd8)) - by @Lasercar in [#4185](https://github.com/FunkinCrew/Funkin/pull/4185)
- Clicking between hold note trails no longer causes visual errors in the Chart Editor. ([0e52744](https://github.com/FunkinCrew/Funkin/commit/0e527447188dbd3d850154a73f61467c1b8e585a)) - by @KoloInDaCrib in [#5683](https://github.com/FunkinCrew/Funkin/pull/5683)
- Holding Shift and Right Click over a note no longer produces a solitaire effect in the Chart Editor. ([172041d](https://github.com/FunkinCrew/Funkin/commit/172041d4f779271533e0d1c529297540bfec337a)) - by @Lasercar in [#4139](https://github.com/FunkinCrew/Funkin/pull/4139)
- Chart Editor event properties now have minimum values. ([9b81ebc](https://github.com/FunkinCrew/Funkin/commit/9b81ebc4f2c1c70b33d7351210c40c9a0e48ecc8)) - by @Lasercar in [#4110](https://github.com/FunkinCrew/Funkin/pull/4110)
- Added missing notekinds to the Chart Editor Notes window. ([b7a5761](https://github.com/FunkinCrew/Funkin/commit/b7a5761730d43f27891dfec1c23fcb5e66daccf1)) - by @Lasercar in [#4286](https://github.com/FunkinCrew/Funkin/pull/4286)
- Playback speed is now preserved when a new song or variation is loaded in the Chart Editor. ([3f82f37](https://github.com/FunkinCrew/Funkin/commit/3f82f3792b056a03724a0d1a320b7549a7b59844)) - by @Lasercar in [#4212](https://github.com/FunkinCrew/Funkin/pull/4212)
- The Legacy Chart Importer now properly imports scroll speeds. ([2645d56](https://github.com/FunkinCrew/Funkin/commit/2645d56514dd1a27a050ff432c3cd4122f958e10)) - by @VirtuGuy in [#5655](https://github.com/FunkinCrew/Funkin/pull/5655)
- Opponent characters now play singing animations when selected as the player character. ([8ee24c8](https://github.com/FunkinCrew/funkin.assets/commit/8ee24c84de6aa6e6313699198f35f61991612d04)) - by @Lasercar in [funkin.assets#141](https://github.com/FunkinCrew/funkin.assets/pull/141)
- The Chart Editor character selector window no longer opens when clicking while playtesting. ([223e837](https://github.com/FunkinCrew/Funkin/commit/223e837fe8d9ce227e289a38bdfc095e4d81c48a)) - by @Lasercar in [#4350](https://github.com/FunkinCrew/Funkin/pull/4350)
- Renamed Nene's pixel variant to Nene (Pixel) in the Chart Editor. ([69a7898](https://github.com/FunkinCrew/funkin.assets/commit/69a78988e3d6042d2e4779c9a4055c5de73ee775)) - by @JVNpixels in [funkin.assets#208](https://github.com/FunkinCrew/funkin.assets/pull/208)
- Renamed Tankman's variants in the Chart Editor. ([70c43b7](https://github.com/FunkinCrew/funkin.assets/commit/70c43b792078d913c4c4d9fc019e378249d08b78)) - by @ExtraCode75 in [funkin.assets#209](https://github.com/FunkinCrew/funkin.assets/pull/209)
- Pressing F4 in the Chart Editor now properly resets the window title. ([86e69cf](https://github.com/FunkinCrew/Funkin/commit/86e69cfbd1b1bd3daa49181b827fa813cb716703)) - by @VirtuGuy in [#5651](https://github.com/FunkinCrew/Funkin/pull/5651)
- Saving a character in the Animation Editor no longer crashes the game. ([da5f691](https://github.com/FunkinCrew/Funkin/commit/da5f6918656d4a1ad3e83233b358034db92ca675)) - by @anysad in [#5519](https://github.com/FunkinCrew/Funkin/pull/5519)
- The Stage Editor can now properly load modded stages. ([50c601a](https://github.com/FunkinCrew/Funkin/commit/50c601a7f0f27fc0f155e2bfbcb8ef54631aeac7)) - by @KoloInDaCrib in [#5744](https://github.com/FunkinCrew/Funkin/pull/5744)
- XML files exported from the Stage Editor now account for rotated frames. ([661ddb1](https://github.com/FunkinCrew/Funkin/commit/661ddb15f72c2dae22f41a922a521740ab3617f0)) - by @KoloInDaCrib in [#5303](https://github.com/FunkinCrew/Funkin/pull/5303)
- A few more adjustments for good measure.
Song List
- Teaching Time
- Week 1
- Week 2
- Week 3
- Pico
- Pico Erect
- Pico (Pico Mix)
- Philly Nice
- Philly Nice Erect
- Philly Nice (Pico Mix)
- Blammed
- Blammed Erect
- Blammed (Pico Mix)
- Pico
- Week 4
- Satin Panties
- Satin Panties Erect
- High
- High Erect
- M.I.L.F
- Satin Panties
- Week 5
- Cocoa
- Cocoa Erect
- Cocoa (Pico Mix)
- Eggnog
- Eggnog Erect
- Eggnog (Pico Mix)
- Winter Horrorland
- Cocoa
- Week 6
- Week 7
- WeekEnd 1