Assets
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For the assets that are not or no longer used in the game, see Old/Unused Assets.
This is a list of the in-game art assets for Friday Night Funkin'. Some of the assets may contain portions within them that are not used in the game.
Character Assets
Character Icons
Boyfriend
- Boyfriend's assets.
- Assets for Boyfriend cheering in Spookeez.
- Boyfriend's assets. (Week 4)
- Boyfriend's assets. (Week 5)
- Assets for Boyfriend swearing and being censored in Cocoa ERECT.
- Boyfriend's assets. (Week 6)
Girlfriend
- Girlfriend's start screen assets.
- Girlfriend's assets. (File page link)
- Girlfriend's assets. (Week 4)
- Girlfriend's assets. (Week 5) (File page link)
- Girlfriend's assets. (Week 6)
- Girlfriend's assets. (Week 7)
Daddy Dearest
- Daddy Dearest's assets.
Skid and Pump
- Skid and Pump's assets.
- Skid and Pump's dark assets in the remixed versions of Week 2.
Monster
Pico
- Pico's assets. (Opponent)
- Pico's assets. (Week 7)
- Pico's assets for the intro to Darnell.
- Pico's assets for shooting in 2hot.
- Pico's assets. (Blazin')
- Pico's dark assets in Week 2's Pico mixes.
- Pico's assets. (Player, Week 5)
Mommy Mearest
- Mommy Mearest's assets.
- Mommy Mearest's assets. (Week 4)
Daddy Dearest and Mommy Mearest
Senpai
Spirit
Tankman
- Tankman's assets.
Boyfriend and Girlfriend
Darnell
Nene
A-Bot
Background Character Assets
- Henchmen's assets. (Week 4)
- Mall Santa's assets. (Week 5)
- Background Freaks' assets. (Week 6)
- Steve's assets. (Week 7)
- First Tankmen's assets. (Week 7)
Background Assets
Tutorial: Teaching Time and Week 1: Daddy Dearest
Week 2: Spooky Month
- House background assets. (File page link)
Week 3: Pico
- Assets for the cigarette in Week 3's Pico mixes.
Week 4: Mommy Must Murder
Week 5: Red Snow
- Mall background. (Winter Horrorland)
Week 6: Hating Simulator
Week 7: Tankman
WeekEnd 1: Due Debts
Miscellaneous
Font
Menus & UI
- The static Newgrounds logo seen in the intro sequence.
- Assets for the animated Newgrounds logo, which can sometimes be seen in the intro sequence.
- Story Mode button assets.
- Freeplay button assets.
- Merch button assets.
- Options button assets.
- Credits button assets.
- The background of the Gitaroo Man Easter egg.
- Boyfriend's assets in the Gitaroo Man Easter egg.
Transition Stickers
- Boyfriend sticker 1.
- Girlfriend sticker 1.
- Daddy Dearest sticker 1.
- Monster sticker 1.
- Pico sticker 1.
- Mommy Mearest sticker 1.
- Darnell sticker 1.
- Nene sticker 1.
- Cassandra sticker 1.
Story Mode
- Sprite sheet for Boyfriend in Story Mode.
- Sprite sheet for Girlfriend in Story Mode.
- Sprite sheet for Daddy Dearest in Story Mode.
- Sprite sheet for Skid and Pump in Story Mode.
- Sprite sheet for Mommy Mearest in Story Mode.
- Sprite sheet for Daddy Dearest and Mommy Mearest in Story Mode. (Week 5)
- Sprite sheet for Senpai in Story Mode.
- Sprite sheet for Tankman in Story Mode.
- Sprite sheet for Pico in Story Mode. (WeekEnd 1)
- Sprite sheet for Darnell in Story Mode.
- Sprite sheet for Nene in Story Mode.
Freeplay
Character select screen
- Background for the character select screen.
- Boyfriend's name tag.
- Assets for Girlfriend in the character select screen.
- Pico's name tag.
- Assets for Nene in the character select screen.
Results Screen
- Black bar on the top of the Results screen.
- ERECT in the Results screen.
- Assets for Boyfriend and Girlfriend in the Loss rank version of the Results screen.
- Assets for Pico in the Loss rank version of the Results screen.
- Assets for Pico and Nene in the Perfect rank version of the Results screen.
Combo Numbers
Notes
- Note assets. (Week 6)
Countdown Messages
- Ready? message. (Week 6)
Score Messages
- Sick!! message. (Week 6)
Cutscenes
- Dialogue box assets in Senpai.
- Dialogue box hand icon. (Week 6)
- Dialogue box assets in Roses.
- Dialogue box assets in Thorns.
- Stress cutscene assets, where Girlfriend is about to turn into a demon.
- Assets for the cutscene with the doppelgänger Pico in Week 3's Pico mixes.
Sound Effects
File Name | Audio | Sound Length | Description |
---|---|---|---|
scrollMenu.ogg
|
0:00 | Sound effect of the player scrolling through the options in the menus. | |
cancelMenu.ogg
|
0:00 | Sound effect of the player going back from a menu. | |
confirmMenu.ogg
|
0:02 | Sound effect of the player selecting an option in a menu. | |
Voldown.ogg
|
0:00 | Sound effect of the player lowering the volume. | |
Volup.ogg
|
0:00 | Sound effect of the player increasing the volume. | |
VolMAX.ogg
|
0:00 | Sound effect of the player reaching maximum volume; also plays after attempting to increase the volume after that. | |
screenshot.ogg
|
0:00 | Sound effect of the player taking a screenshot with F3. | |
keyClick1.ogg
|
0:00 | First variation of the transition sticker sound effect. Used in certain transitions. | |
keyClick2.ogg
|
0:00 | Second variation of the transition sticker sound effect. Used in certain transitions. | |
keyClick3.ogg
|
0:00 | Third variation of the transition sticker sound effect. Used in certain transitions. | |
keyClick4.ogg
|
0:00 | Fourth variation of the transition sticker sound effect. Used in certain transitions. | |
keyClick5.ogg
|
0:00 | Fifth variation of the transition sticker sound effect. Used in certain transitions. | |
keyClick7.ogg
|
0:00 | Sixth variation of the transition sticker sound effect, despite what the filename says. Used in certain transitions. | |
keyClick8.ogg
|
0:00 | Seventh variation of the transition sticker sound effect, despite what the filename says. Used in certain transitions. | |
keyClick9.ogg
|
0:00 | Eighth variation of the transition sticker sound effect, despite what the filename says. Used in certain transitions. | |
intro3.ogg
|
0:00 | Countdown "3" sound effect. | |
intro2.ogg
|
0:00 | Countdown "2" sound effect. Used when the "Ready?" countdown message appears. | |
intro1.ogg
|
0:00 | Countdown "1" sound effect. Used when the "Set!?" countdown message appears. | |
introGo.ogg
|
0:00 | Countdown "Go!" sound effect. Used when the "Go!" countdown message appears. | |
missnote1.ogg
|
0:00 | First variation of the miss note sound effect. Used whenever the player missses a note or ghost taps. | |
missnote2.ogg
|
0:01 | Second variation of the miss note sound effect. Used whenever the player misses a note or ghost taps. | |
missnote3.ogg
|
0:01 | Third variation of the miss note sound effect. Used whenever the player misses a note or ghost taps. | |
fnf_loss_sfx.ogg
|
0:04 | Game Over sound effect used when the player loses to a song while playing as Boyfriend. | |
gameOverEnd.ogg
|
0:07 | Retry sound effect used when the player confirms a retry while playing as Boyfriend. | |
fakeout_death.ogg
|
0:06 | Fakeout Game Over Easter egg sound effect. | |
fav.ogg
|
0:00 | Sound effect heard when setting a song as favorite in the Freeplay menu. | |
unfav.ogg
|
0:00 | Sound effect heard when unsetting a song as favorite in the Freeplay menu. | |
tv_on.ogg
|
0:01 | Sound effect of the television turning on in the Freeplay menu's idle animation. | |
remote_click.ogg
|
0:00 | Sound effect of the remote clicking in the Freeplay menu's idle animation. | |
channel_switch.ogg
|
0:00 | Sound effect of the channel switching in the Freeplay menu's idle animation. | |
rankinbad.ogg
|
0:00 | Click heard upon obtaining a Loss rank. | |
rankinnormal.ogg
|
0:00 | Click heard upon obtaining a Good to Excellent rank. | |
rankinperfect.ogg
|
0:01 | Click heard upon obtaining a Perfect rank. | |
loss.ogg
|
0:03 | Loss rank "jingle". | |
good.ogg
|
0:02 | Good rank jingle. | |
great.ogg
|
0:02 | Great rank jingle. | |
excellent.ogg
|
0:02 | Excellent rank jingle. | |
perfect.ogg
|
0:04 | Perfect rank jingle. | |
CS_confirm.ogg
|
0:01 | Jingle heard when selecting a character in the character select screen. | |
CS_Lights.ogg
|
0:03 | Sound of the lights turning on in the cutscene when unlocking a character. | |
CS_locked.ogg
|
0:00 | Buzzer heard when attempting to select a locked character in the character select screen. | |
CS_select.ogg
|
0:00 | Blip used when changing selections in the character select screen. | |
CS_unlock.ogg
|
0:09 | Sound effect used when a character is unlocked. | |
static loop.ogg
|
0:06 | Static loop heard when hovering over a locked character in the character select screen. | |
soundTest.ogg
|
0:16 | Single drum noise loop used in the Input Offsets menu. |