Freeplay
Freeplay is the secondary game mode in Friday Night Funkin'. In this mode, players can select and play any song from all the levels at will, allowing them to practice, play songs later in a level without playing the earlier ones, or reach higher scores.
Overview
Naturally, all tracks are listed in order of appearance in the game, from oldest to newest in track order. However, all songs can be filtered based on the first letter or number of their name by pressing "Q" or "E". The player can also "favorite" songs, which is done by pressing "F"; this will place a red heart next to the track name. Songs in the favorite category can be selected via the same method of pressing "Q" or "E". These categories appear at the top, above the track listing. By pressing Tab, the player can go to the player character select screen, where there are 9 "dipshits" in total, 2 of which can be unlocked as of version 0.6.0. Currently, only Boyfriend and Pico are playable, and Pico is unlocked by completing WeekEnd 1. Each playable character is displayed on the right playing the turntables, and each has their own unique background.
A "Random" option appears at the very top of the track listing, which will choose a random song out of the pool.
The player's high score and accuracy rating are displayed in the upper right-hand corner. After a song is completed, these will be updated accordingly based on the player's performance in those metrics. Achieving a higher score and/or clearing a higher percentage will override the last recorded metrics. The percentage goes up based on how many notes the player successfully hit during the song, and updates based on the most recent play (assuming the player's accuracy on their most recent play is better than their previous one).
Each track displays its beats per minute (BPM), the level that the song plays in, and its difficulty (displayed as a number and by the stars on the album covers). The higher the difficulty, the more difficult the chart is. If a track's difficulty rating exceeds 10, the excess stars are represented by the first stars being set on fire.
When hovering over a track, a snippet of its instrumental will play on loop, and the cover and title of the official album the song first appeared on will be displayed to the right.
Completing a song in Freeplay takes the player to the results screen. After receiving a rank on the results screen, the rank will be displayed by the track name, and the player character will play a corresponding animation for said rank. Achieving a higher score and/or rank on a song will override the old one.
After completing a player character remix of a song, the player can play the default version of that song with the remixed instrumental. Holding Ctrl while selecting an applicable track will open an instrumental list; by pressing the left and right arrow keys or the A and D keys, the player can scroll through the available instrumentals, and they can press Enter to select one. This feature is not available for some songs.
Levels
Opponent
Tracks
Opponents
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Difficulty
The player can scroll through the available difficulties by pressing the left and right arrow keys or the A and D keys. The difficulties are: Easy, Normal, Hard, ERECT, and Nightmare. If a song has an ERECT remix, a different track listing will appear, containing all the songs with available ERECT remixes and allowing the player to choose between ERECT and Nightmare difficulty. For songs without ERECT or Nightmare difficulties, the difficulty selection will loop back to Easy, Normal, and Hard.
- Easy difficulty is the most suitable difficulty level for players that are new to the game or rhythm games in general. The pace of the notes is always kept at a very comfortable speed. The number of notes that players must hit during a track is kept to a bare minimum.
- Normal difficulty is the standard difficulty level for players. The pace of the notes can vary from a moderate to somewhat fast speed. The number of notes that players must hit during a track is regular, with a decent number of notes overall.
- Hard difficulty is the highest normal difficulty level for players that want more of a challenge. The pace of the notes is almost always kept at a fast speed. The number of notes that players must hit during a track is heavy as the game sends as many notes as possible, to the point that there is a note for every beat in the song.
- ERECT difficulty is a difficulty level that was added in the WeekEnd 1 update. This difficulty remixes some of the songs to be faster and have more notes. The nature of these remixes leads to a new and much more challenging chart compared to Hard difficulty, with the player character having way more notes than the opponent.
- Nightmare difficulty is the hardest difficulty level in the game. Also added in the WeekEnd 1 update, the difficulty features the same remixes as ERECT, albeit with a faster and harder chart.
High Scores
High scores in Freeplay are recorded after a track's full completion. High scores achieved in Freeplay won't alter any of the level scores in Story Mode. However, high scores received from each individual song in Story Mode will appear in Freeplay and overwrite them if they are higher.
After finishing a level, players will be brought back to the menu where they can select another track to play.
Trivia
- Before the Week 5 update, Freeplay strangely had some of the songs out of order on the list, such as DadBattle being before Fresh, or Blammed coming before Philly Nice.
- Prior to the WeekEnd 1 update, the unique transition Winter Horrorland has at the start of the song was absent if played via Freeplay. However, the cutscenes from each track in Week 6 and Week 7 are still skipped over if played via Freeplay, most likely on purpose.
- Every character has a special idle animation if the player remains idle on the screen for around 1 minute; Boyfriend is so far the only character to have two animations instead of one, with the second idle animation playing 2 minutes after the first idle animation.
- In the first animation, Daddy Dearest sneaks up on Boyfriend from behind and vanishes as soon as Boyfriend turns around. Boyfriend then looks behind himself for a while, shrugs, and then resumes his normal idle.
- In the second animation, a TV and a chair fall from the sky, Boyfriend sits back in the chair, puts his feet on the turntables, and turns on the TV to watch a random cartoon. Boyfriend will remain in this special idle even if the player inputs something, though he will play his "song select" animation normally if the player picks a song. The cartoons Boyfriend watches are cartoons featured on Newgrounds, all of them being played in their entirety (albeit in purely audio form). As of right now, there are 24 different cartoons Boyfriend can watch. Those are:
- Pico's Unloaded by MindChamber
- Pico Epilogue by JohnnyUtah
- TANKMEN 2 by JohnnyUtah
- TANKMEN .5 by JohnnyUtah
- Ng Voicemail #973 by Stamper
- Awesome Gaiden by Egoraptor
- Awesome Center Redux by Egoraptor
- PSP Squirrels by Egoraptor
- WTFuture by Eddsworld
- Leo & Satan by Oney
- The Justin Bieber Show by HappyHarry
- HELLBENDERS - Applooza by Oney and psychicpebbles
- PowerTrip by Spazkid
- Trip to the Mountains by RomeoJR
- Peck! by Emrox
- Yu-Gi-No by Speedo
- Peck Goes to School by Emrox
- To Goof A Predator by Speedo
- Gay Cats by PhantomArcade
- It's spooky month by SrPelo
- Disorderly Conduct by PhantomArcade
- COMEDY by SrPelo
- Hartrup and Oatly - Secret Friend by Bassetfilms
- American Penis by PhantomArcade
- The names for the audio files containing the cartoons all correspond with their appropriate page number.
- The Freeplay menu was originally planned to allow alternate and custom images to be displayed in place of where the Daddy Dearest image is depending on the song that was currently being hovered over. However, this was scrapped as the team couldn't get the concept to work without the game stuttering. It's unknown if this idea will ever be revisited.[1]
Gallery
- Sketched animation concepts for the icons of Daddy Dearest, Mommy Mearest, Pico, Skid and Pump, Senpai, Tankman, Monster, Spirit, and Darnell.
- The first special idle for Boyfriend: Daddy Dearest sneaking up behind Boyfriend, ready to attack, only for him to vanish once Boyfriend turns around.